Freelance projects and team offers · MX (GMT-6)
Freelance, and for your team too.
I work on two fronts: custom software —real-time backend, APIs and production web and mobile platforms— and interactive development in Unreal Engine and Unity. I take freelance projects and I also listen to offers to join a team, in Mexico and remote for LATAM and the United States. Tell me the problem and I will tell you what it takes and which case looks like it.
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Custom software that understands the business
Not a standalone API: it is designing the software around how the business operates — what gets quoted, what gets sold, what gets operated afterwards, and on which data.

Insurtech Ecosystem
Quoting, selling, support and operation on the same data: from the multi-insurer quoter with online contracting to the CRM, the executive dashboard and the mobile inspections app.

Q-AR
I replaced manual inventory tracking with QR code scanning from a Unity app, synced in real time with the web dashboard — a redesigned process, not just a new screen.
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Interactive development and real-time simulation
Most are not videogames: they are training simulators, interactive visualization and real-time experiences. Five are training serious games —port crane, forklift, electrical lab—; the rest change domain: architecture, virtual tourism, fashion, a voice that becomes action.

RTG Crane Simulator
An RTG crane in UE5 across five screens, with a remote instructor station over Pixel Streaming.

ViLab
An electrical lab in VR and PC: the motor only starts if the delta or star wiring is correct.

Forklift Simulator
A forklift in UE4 with scenarios that never repeat and a performance report per session.
I also built
- RTG Crane Simulator — UnityThe first version of the RTG simulator, built entirely in Unity before it evolved to UE5.
- Port Simulator STS + RTGA full port terminal in UE5 with operable STS and RTG cranes in a single environment.
- Material System for ArchvizAn editor tool that batch-generates the finish libraries for every home, in real time.
- MexVR Tour360 tours of landmark places in Mexico, published for Meta Quest.
- Brain AIAn NPC in Unreal that runs real-time actions from voice commands via OpenAI.
- Bird Blitz GameThe one published gameA tap game published on Google Play, at a steady 60 FPS on low-end Android.
Where they meet
When the interactive product needs infrastructure
The game system and the server that streams it come from the same person: there are no two teams to coordinate and no translation lost between the engine and the backend.

Arvison
A streaming platform on AWS so GPU-heavy Unreal applications run from any device, with instances that shut themselves down.

Virtual Fashion Runway
Pixel Streaming on AWS plus the site that consumes the stream: the show in Unreal, streamed live to the browser, with nothing to install.
Ghostline is the public proof of both halves at once: playable in the browser, with both repositories open — the API in TypeScript and the client in C#.
Play it and read the codeHow I work
What is already true, with no new promises
- Response time
- I reply in under 24 hours, on business days.
- Where and which timezone
- Cd. Madero, Mexico (GMT-6) · Remote LATAM–US.
- Hours overlap
- Full overlap with United States working hours.
- About the CV
- Full CV on request: tell me about your project or your opening in the message and I will send it the same day.
Before you write
What to send in the message
- If it is a project: what problem it solves, not only which technology you picture.
- If it is an opening: role, stack and whether it is remote or requires relocation.
- Deadlines, if you already have them — even approximate ones.
- Any link to what already exists: repo, document, prototype or visual reference.
Contact
Tell me what you need built. I reply within 24 hours on business days — Cd. Madero, Mexico (GMT-6), with full overlap with US working hours.
Every message is read and answered personally. If you prefer, write to me directly by email or on LinkedIn.
Every message is read and answered personally. If you prefer, email me directly or reach out on LinkedIn.
Full CV on request: tell me about your project or your opening in the message and I'll send it the same day.