Problem
Practicing three-phase motor wiring in a real lab means electrical risk, expensive equipment and limited turns per student, so each one only gets to repeat the exercise a handful of times.
The video loads when you press play, not beforeViLabLab serious game · VR & PC · tutorial, quests and fail states
A lab serious game for VR and PC with a complete feedback loop: the student wires the terminal box in delta or star, powers the module, and the system validates the topology before allowing start-up —an invalid wiring means the motor won't run and has to be fixed—. I built the wiring mechanic in Blueprints, the validation and fail-state logic, and the guided-practice design: task list, in-game tutorial and reference material. The lab also includes materials testing exercises with a tensile testing machine.
Practicing three-phase motor wiring in a real lab means electrical risk, expensive equipment and limited turns per student, so each one only gets to repeat the exercise a handful of times.
I developed the motor mechanic inside ViLab: wiring the terminal box in delta and star, the module's power-up sequence, the logic that validates the configuration before allowing the motor to start, and the design of the guided practice with its task list and support material.
Students repeat the exercise as many times as they need on a headset or a PC, with no electrical risk and no equipment wear, and verify their own wiring by reading the three-phase graph on the power quality analyzer.

I built the complete wiring mechanic in Blueprints: picking up the leads, plugging them into the U1, V1 and W1 terminals, placing the jumpers on the terminal box and validating both the delta and star configurations.

I implemented the module's power-up sequence — breakers, start and stop buttons and motor state — so the motor only runs when the connection the student built is correct.

I designed the flow of the exercise: the step-by-step task list, the on-screen tutorial that teaches the interaction, and the support material with the delta and star diagrams, all the way to reading the power quality analyzer.









Serious game · Unity · vehicle and grab mechanics, from scratch