Angel Iram
{ Unreal Engine Developer}
Problem
A port operator does not just run one crane: cargo flows from the ship to the dock with STS cranes and from there to the yard with RTG cranes. Training that full flow required a single environment integrating both machines and the whole terminal.
Solution
I built a port terminal simulator in Unreal Engine 5 that integrates ship-to-shore (STS) and RTG cranes across a photorealistic port —dock, silos, warehouses, container yards and tractor-trailers— replicating the ship-to-dock-to-yard unloading cycle.
Result
A single environment to train the terminal's end-to-end operation, extending the RTG crane simulator to the full port chain with photorealistic visual quality.






