Angel Iram
{ Full Stack Developer}
Problem
A show rendered in real time could only be watched on machines with a dedicated GPU, which left out an audience that had to attend from their own browser.
Solution
I deployed the Unreal Engine project on a Linux EC2 instance inside a VPC, with the build and the Pixel Streamer bootstrap served from S3, and built the web frontend that receives the stream and organizes the experience into runway, backstage and virtual tour.
Result
The show became reachable from any browser with no prior installation, and the art team could log into the same instance over remote desktop to review and adjust the scene.







