Angel Iram
{ Unreal Engine Developer}
Problem
Training RTG crane operators on real equipment is expensive and risky, and instructors need to supervise and intervene in sessions without being inside the cabin.
Solution
I built an immersive Unreal Engine 5 simulator running on a five-screen station, with block-coded container generation, a reusable task system, and a remote instructor station via Pixel Streaming with NestJS signaling.
Result
Safe, repeatable training with real-time remote supervision, sustaining the stream thanks to the simulator's video optimization.








